Arama Sonuçları

Listeleniyor 1 - 3 / 3
  • Öğe
    Overview of computer gaphics and algorithms
    (IEEE, 2015-05) Çalışkan, Abidin; Çevik, Ulus
    Computer Graphics (CG) is the art of rendering, and visualizing images on the computer screens. In three-dimensional (3D) CG, a scene is first modeled geometrically, typically using triangles, and the computer is then used to calculate what the scene will look like from a specific view point at a particular instant. In CG, one of the major goals is to create photo-realistic images in real time. In recent years, Volume Visualization (VV) has attracted the attention of many researchers. VV techniques have been used to analyze and render 3D datasets, obtained from a variety of sources including medical scanners, and results of simulation of physical and synthetic phenomena, on the computer screen. Volume Graphics (VG) has proven itself as an independent graphics technology. A common purpose of VG is to achieve photo realistic rendering. To achieve this, reflections, shadows, refraction and perspective projections are all necessary elements since they occur naturally in the natural environment.
  • Öğe
    2B ve 3B medikal görüntülerde gürültü temizleme tekniklerinin karşılaştırmalı incelenmesi
    (Batman Üniversitesi, 2018) Çalışkan, Abidin; Çevik, Ulus; Acar, Emrullah
  • Öğe
    3D medical image processing by using filtering methods
    (Dicle University, 2016) Çalışkan, Abidin; Çevik, Ulus
    In this paper, data having medical file extensions were passed through various image processing stages, and boundary determination operations were performed. We aimed to obtain three-dimensional (3D) images after transferring the two-dimensional (2D) CT slices, obtained from the existing medical imaging devices, and to provide a mesh structure between them. At the phase of obtaining 3D images, image processing techniques such as surface and volume imaging techniques were used, and the complexity and effectiveness of the imaging algorithms were investigated, and image improving algorithms were used, as well. The noise filtering techniques for the images have been reviewed and 3D surface model has been obtained using volume rendering techniques.