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  • Öğe
    The effects of interactive applications on visitors’ experience: a case of Gobeklitepe, Turkey
    (Social Sciences Studies Journal, 2018-12) Kozbe, Gülriz; Doğan, Mustafa; Dilek, Sebahattin Emre
    The need for preservation and flexible exploration of historical artifacts generated increasing interest in using digital technologies in the cultural heritage context. This paper presents user interaction applications of a recent digital cultural heritage conservation and exploration project concerning one of the most famous heritage site “Göbeklitepe” in Turkey that is the oldest known human-made religious structure and added to the UNESCO’s World Heritage List by the year 2018 is 15 km away of northeast of the town Şanlıurfa. The project aims at enriching the visitor experience through modern digital technologies. Main modules include 3D scanning of the artifacts, information screen and mobile interaction with Augmented Reality (AR). AR has been developed to provide information about destinations and attractions. Because of the development of AR, tourists using AR can gain valuable experience without a tourist guide. There two aims of this study: 1) is to describe acceptance of a new technology such as AR and visiting intention for visitors who use AR at a heritage destination, 2) to measure tourists’ experiences of visiting historic sites. For this purpose, two scales were used for data collection. In accordance with the first aim of the study, the scale adapted by Chung, Han & Joun (2015) which is to explain visitors’ acceptance of AR based on the TAM. Secondly, Lee & Smith’s (2015) multiple-item scale was used to measure tourists’ experiences of visiting historic sites and museums. There are three dimensions in the first scale as perceived usefulness (5 items), perceived ease of use (3 items) and visit intention (2 items) visit intention (2 items) in accordance with the purpose of the study. On the other hand, the second scale involves natively 16 items under six dimensions. The findings offer important practical implications for historic sites and museums in relation to AR and experiential marketing. The findings show that the Augmented Reality applications have an important practical usefulness for the Göbeklitepe archeological site and particularly enriching of the visitor experience. The study shows that the AR applications impact on the visit intention of the visitors. The study is revealed that applications can be applied to enhance the attractiveness of the archeological sites, as Göbeklitepe, in many destinations.
  • Öğe
    Investigation of a diagnostic group of Bronze Age pottery(Dark Rimmed Orange Bowl ware) from the upper TigrisValley, Turkey
    (X-RAY Spectrometry, 2021-01-23) Güngör, Akarcan; Işık, İskender; Kozbe, Gülriz; İssi, Ali
    This study focuses on the archaeometry characterization of representativeDark Rimmed Orange Bowl wares from different sites of the upper Tigris Val-ley and dated to the Bronze Age. The chem ical composition of the potsherdsdivided the sample set into three main groups which suggested different rawmaterial sources. The mineral content and rock type of the potteries respec-tively indicated that the raw materials were derived from the calcareous claydeposits and they were soil or alluvia formed mostly by weather ing in volcanic(basalt) province. Considering the geological structure of the region, it wasdeduced that the raw materials have presumably been supplied from theregion or at least from the near vicinity of the upper Tigris Valley. X-ray dif-fraction results showed that the firing temperature range of the potsherdschanges between 750 and 950C, and approximately around 800–900C in gen-eral. This assumption was also supported by the low vitrification degreeobserved on scanning electron microsc opic images of the samples. The resultsalso suggested that such type of pottery would have likely been produced usinga sensitively adjusted kiln so as to control the firing atmosphere (reducing/oxi-dizing) and achieve the desired colorings, particularly the bichrome effect(i.e., black/gray on red)
  • Öğe
    The influences of the interactive systems on museum visitors’ experience: A comparative study from Turkey
    (Journal of Tourism Intelligence and Smartness, 2019-06-28) Kozbe, Gülriz; Doğan, Mustafa; Dilek, Sebahattin Emre
    To the effect, technologically advanced interactive systems, settled in modern-day museums research new ways to offer a positive experience to the visitors and encourage them to return, using modern communication and learning tools. This paper examines user interaction applications of a recent digital cultural heritage exploration project concerning of the most popular three museums (Mardin, Şanlıurfa, Gaziantep Museums) that are located in different cities of the southeast region of Turkey. The project aims at enriching the visitor experiences through modern digital technologies. Main modules include 3D scanning of the artifacts, information screens and mobile interaction with Augmented Reality (AR). In this paper, it is explored and compared the visitor perceptions and experiences for three museums. For this purpose, two scales were used for data collection. In accordance with the first aim of the study, the scale adapted by Chung, Han & Joun (2015) which is to explain visitors’ acceptance of based on the interactive systems. Secondly, Lee & Smith’s (2015) multiple-item scale was used to measure tourists’ visiting experiences at the selected museums. Moreover, the findings explain the influences of interactive applications on visitor experiences according to the museums and comparatively. The study supports that the interactive systems provide a functional role to learn about the heritage and manifest important practical implications for museums in relation to interactive systems
  • Öğe
    Characterization of an Early Bronze Age pottery group from the upper Tigris valley (Turkey) by means of spectroscopic and microscopic techniques
    (X-RAY Spectrometry, 2019-04-17) Kozbe, Gülriz; Bayazıt, Murat
    In this archaeometric research potsherds from Kavuşan Höyük (a mound located in the upper Tigris valley) representing the Metallic Ware, a diagnostic ceramic group mostly found in north Mesopotamia was characterized using spectroscopic and microscopic techniques in order to differ the imitated ones, if exist, to reveal the production technologies and compare the results with the previous archaeometric works concerning Metallic Ware. For this purpose, optical microscopy, scanning electron microscopy equipped with energy dispersive spectroscopy, polarized energy dispersive X-ray fluorescence, X-ray diffraction, and micro-Raman spectroscopy were used. Two groups were specified as the calcareous “imitations” and the dominant noncalcareous ware as the real ones. The results suggested that the noncalcareous ware of Kavuşan was presumably not produced with the possible clay deposits mentioned in previous studies, which focused on the provenance investigation of a wide range of Metallic Ware samples from the upper Tigris valley. It was also concluded from the results that the calcareous imitations would presumably belong to a local (in the name of Kavuşan) or regional (the upper Tigris) production due to the geological and chemical affinities.
  • Öğe
    Buried with turtles: the symbolic role of the Euphrates soft-shelled turtle (Rafetus euphraticus) in Mesopotamia
    (Antiquity, 2016-02) Kozbe, Gülriz; Mashkour, Marjan; Berthon, Rémi; Erdal, Yılmaz Selim
    Excavations at Kavuşan Höyük (south-eastern Turkey) have revealed evidence of the use of turtles, tortoises and terrapins in post-Assyrian funerary practices. Of particular significance are the remains of the Euphrates soft-shelled turtle (Rafetus euphraticus), distinguished from other species of turtle by their quantity and treatment in the burial pit under investigation here. The unique finds from Kavuşan Höyük, coupled with archaeological and textual records, underline the economic and symbolic significance of these animals for communities in prehistoric and early historical Mesopotamia.